Unity Developer
Responsibilities: Design and develop immersive and interactive VR training simulations. Implement gameplay mechanics, UI/UX, and controls using Unity3D and C#. Collaborate with 3D artists, designers, and engineers to integrate models, textures, animations, and effects. Assist in managing and executing XR development projects from concept to deployment. Plan and apply VR and XR technologies effectively based on project requirements. Translate design specifications into functional, engaging, and scalable applications. Write efficient, reusable, and reliable C# code. Participate in daily stand-ups, sprint planning, and QA/testing processes.
Skills & Qualifications: Hands-on experience creating VR training simulations (academic or internship projects count!). Proficient in Unity3D and C# programming. Good understanding of VR/AR/XR principles and platforms. Familiar with HTC Vive, Oculus Quest, or similar VR hardware. Knowledge of Unity animation system, particle system, lighting, and physics. Strong problem-solving and debugging skills. Excellent teamwork and communication abilities.
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